With the growing prominence of CGI in movies, cartoons, commercials and other media, an new kind of artist is being created. These new artists are Multimedia artists and animators.
They are credited under a smorgasbord of different titles like illustrator, digital artist, 3D animator, and graphic artist. “Multimedia Artists and Animators” serves as a catch-all term for all of these professionals that use creativity and extensive technical skill to create images and special effects for commercials, films, and video games.
Although a BA or BFA degree in graphic design or computer animation is not required, it will give those who hold it an advantage. The most important part in finding employment in the field is your talent, and computer skills. Make sure that you have a well put together and impressive portfolio to bring to interviews. It’s essential that you master the current software programs used in the industry, and list them on your resume.
Most multimedia artists and animators are employed in the motion picture, television, video game advertising, and information services industries. Under their employment you will be working with a team of programmers and other animators on projects, so team communication skills are important.
Some Multimedia artists and animators are self employed as freelancers. Those who freelance have the freedoms to work alone, at home, and choose their projects, but they also don’t receive a regular salary, and employment may be fickle. As freelancers, they must also know how to market themselves and network.
Regardless of working under a boss or being your own boss, you will often face strict deadlines for the projects that you are assigned. This requires patience, focus, and most importantly; the ability to sit in a front of screen for many long, uninterrupted hours. Creating your art requires long, tedious computer sessions that will often end with strained eyes and a sore back.
All of that work will go to creating amazing, computer generated characters and worlds. There are many different tasks that multimedia artist or animator takes on, from developing two and three dimensional images and worlds, and making characters with lifelike movement. There are different areas of specialization as well. In the video game industry, three common specializations are background artists, character artists, and texture artists. Background artist create the three dimension space of the game, character artists create the characters and their motion, and the texture artist develops the surface details of all objects in the game.
You will certainly be rewarded for all of the nights spent straining your eyes at a computer screen to make a deadline; the average salary for multimedia artists and animators in 2008 was $62,380. Jobs for multimedia artists and animators are expected to grow at a rate of 26% through 2016. Some of the reasons for the rapid expansion of the job include video games attracting bigger teams and budgets, Hollywood relying more on CGI and special effects, and CGI replacing traditional animation. Competition for these jobs, even with its high rate of growth, will be very stiff.
If you are the kind of person who can patiently sit trough marathon sessions on a computer screen and come out with worlds and characters of your own creation, it’s a great time for you. The industry is growing fast, and pay is excellent.. So keep honing your digital deity powers, you may find yourself greatly rewarded
Links:
College board profile:
http://bit.ly/cmwiQF
Mywebume.com, a great way to get noticed in such a competitive industry:
http://mywebume.com/






